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Coca-Cola
Food & Beverage
Brand Experience

Flavor Symphony

Mix. Sip. Play.

Turn Coca-Cola Freestyle machines into interactive music stations.

Campaign brief

The strategic inputs

Everything the generated asset set had to satisfy, stated before any image existed.

Objectives

  • Elevate in-store fountain experience
  • Drive +10% drink-customisation sessions
  • Create viral #FlavorSymphony challenge

Target audience

Teens & college students

Brand
Coca-Cola
Industry
Food & Beverage

Deliverables

Campaign assets

Each asset keeps its prompt, model, and output size so the generation is reproducible.

Pour-to-Chord Key Art

Pour-to-Chord Key Art

Fountain button press, neon notes swirl to cup.

Prompt

Pop-art photo, soda fountain panel glowing; streams of cola form treble clefs; vibrant red accents; 4800x3200 px, 300dpi.

fal-ai/imagen4/preview4800x3200JPG
Ingredient Flat-Lay

Ingredient Flat-Lay

Colourful flavour cartridges arranged like piano keys.

Prompt

Overhead flat-lay; 12 Freestyle syrups in rainbow order; musical score overlay; print-ready.

fal-ai/imagen4/preview4800x3200JPG
Sound-Wave Poster

Sound-Wave Poster

Illustrated poster of cola wave turning into notes.

Prompt

Vector poster, bold reds and whites; cola splash morphing into audio waveform; 6000x4000 px.

fal-ai/recraft/v36000x4000PNG
In-Store Lifestyle

In-Store Lifestyle

Teens composing drink music at machine.

Prompt

Candid café photo; bright smiles; machine interface glowing; print-quality.

fal-ai/imagen4/preview4800x3200JPG
video

Symphony in a Cup Story

8-second vertical explainer—buttons light to chords.

Prompt

Vertical 1080x1920; close-ups of button presses spawning neon notes; upbeat montage.

fal-ai/veo3/fast1080x1920MP48s

Teaching notes

Why this campaign is worth studying

Strategic framing for a data-driven decision making discussion.

Learning objectives

This case study demonstrates how AI can create vibrant, youth-focused campaigns that gamify a physical product experience.

Business context

The 'Flavor Symphony' campaign aimed to revitalize the in-store Coca-Cola Freestyle machine experience for teens and college students. The goal was to increase user interaction and create a viral social media challenge.

AI application

Generative AI created pop-art-inspired visuals that turned the act of dispensing a drink into a creative, musical event. The assets used energetic, abstract representations of flavor and sound to appeal to a younger demographic.

Key insights for marketers

  1. 1

    Gamification can be a powerful tool for engaging younger audiences with physical products.

  2. 2

    Abstract concepts like 'flavor as music' can be effectively communicated with vibrant, illustrative AI-generated visuals.

  3. 3

    Campaigns targeting teens benefit from bold, high-energy graphics suitable for social sharing.

  4. 4

    Consistency in visual style (e.g., pop-art) can tie a multi-platform campaign together.

Model credits

What generated each asset

Every deliverable stores the model that produced it, so the creative record stays auditable.

Image generation

fal-ai/imagen4/preview

  • Pour-to-Chord Key Art
  • Ingredient Flat-Lay
  • In-Store Lifestyle

Vector graphics

fal-ai/recraft/v3

  • Sound-Wave Poster

Video generation

fal-ai/veo3/fast

  • Symphony in a Cup Story

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